Sigon's Gleaming Sabatons
Defense 3 · 50 gold
Tiers
T3
Defense 6 → 8
Move speed 0 → 5
Forge tracks
- +Defense 10 upgrades
- +Move Speed 10 upgrades
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 50 gold
Defense 6 → 8
Move speed 0 → 5
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 10 gold
Defense 2 → 5
Max HP 0 → 10
Defense 5 → 8
Max HP 0 → 10
Defense 8 → 12
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 4 · 20 gold
Defense 4 → 8
Max HP 0 → 10
Defense 8
Max HP 0 → 10
Defense 12 → 18
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 15 gold
Defense 3 → 8
Max HP 0 → 8
Defense 8 → 13
Max HP 0 → 8
Defense 13 → 20
Max HP 12 → 25
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 6 · 30 gold
Defense 6 → 12
Max HP 0 → 8
Defense 12
Max HP 0 → 8
Defense 18 → 28
Max HP 12 → 25
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 1 · 5 gold
Defense 1 → 3
Attack speed 0 → 5
Defense 3 → 5
Attack speed 0 → 5
Defense 5 → 8
Attack speed 8 → 12
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 10 gold
Defense 2 → 5
Attack speed 0 → 5
Defense 5
Attack speed 0 → 5
Defense 8 → 12
Attack speed 8 → 12
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 1 · 5 gold
Defense 1 → 3
Move speed 0 → 5
Defense 3 → 5
Move speed 0 → 5
Defense 5 → 8
Move speed 8 → 12
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 10 gold
Defense 2 → 5
Move speed 0 → 5
Defense 5
Move speed 0 → 5
Defense 8 → 12
Move speed 8 → 12
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 8 gold
Defense 2 → 4
Max HP 0 → 10
Gold find 0 → 6
Defense 4 → 6
Max HP 0 → 10
Gold find 0 → 6
Defense 6 → 10
Max HP 0 → 10
Gold find 8 → 12
Shop Discount 5 → 8
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 15 gold
Defense 3 → 7
Max HP 0 → 10
Gold find 0 → 6
Defense 7
Max HP 0 → 10
Gold find 0 → 6
Defense 10 → 15
Max HP 0 → 10
Gold find 8 → 12
Shop Discount 5 → 8
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 60 gold
Defense 3 → 7
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 45 gold
Defense 2 → 5
Attack speed 0 → 5
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 45 gold
Defense 2 → 5
Move speed 0 → 5
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 50 gold
Defense 3 → 6
Max HP 0 → 10
Gold find 0 → 6
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 5 · 80 gold
Defense 11
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 8 · 110 gold
Defense 16
Max HP 0 → 8
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 50 gold
Defense 6
Attack speed 0 → 5
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 50 gold
Defense 6
Move speed 0 → 5
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 250 gold
Defense 2 → 5
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 300 gold
Defense 2 → 4
Max HP 0 → 10
Gold find 0 → 6
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 4 · 60 gold
Defense 7 → 10
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 6 · 80 gold
Defense 10 → 15
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 50 gold
Defense 6 → 8
Attack speed 0 → 5
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 50 gold
Defense 6 → 8
Move speed 0 → 5
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 45 gold
Defense 3 → 6
Max HP 0 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 5 · 55 gold
Defense 5 → 9
Max HP 0 → 15
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 35 gold
Defense 2 → 5
Attack speed 0 → 6
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 35 gold
Defense 2 → 5
Move speed 0 → 6
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 3 · 40 gold
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 8 · 140 gold
Defense 8 → 12
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 10 · 180 gold
Defense 10 → 16
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 6 · 120 gold
Defense 6 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 6 · 120 gold
Defense 6 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 5 · 70 gold
Defense 5 → 12
Max HP 8 → 24
Gold find 6 → 16
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 6 · 120 gold
Crit chance 4 → 10
Defense 6 → 12
Attack speed 4 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 12 · 150 gold
Defense 12 → 20
Max HP 12 → 30
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 16 · 240 gold
Crit chance 4 → 8
Defense 16 → 26
Max HP 20 → 40
Damage 8 → 16
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 4 · 60 gold
Crit chance 2 → 6
Defense 4 → 8
Gold find 4 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 6 · 130 gold
Crit chance 4 → 8
Defense 6 → 12
Damage 4 → 10
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 8 · 140 gold
Crit chance 3 → 8
Defense 8 → 14
Max HP 8 → 20
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 6 · 220 gold
Crit chance 4 → 10
Defense 6 → 10
Attack speed 6 → 12
Move speed 4 → 8
Five armor slots: helm, chest, gloves, boots, and collar. Equipped pieces stay after death. Set pieces turn on bonuses in the Sets tab once enough of them are worn.
Defense 2 · 10 gold
Defense 2 → 5
Max HP 0 → 10
Defense 5 → 8
Max HP 0 → 10
Defense 8 → 12
Max HP 0 → 10